29 Mar 喜报|蔡宇潇入围第18届拉古纳国际艺术奖(Arte Laguna Prize)
近日,蔡宇潇(中国美院跨媒体艺术学院开放媒体系教师)凭借作品《乌水有多深?》(How Deep Is the Dark Water?)获选第十八届拉古纳国际艺术奖(Arte Laguna Prize)的“虚拟与数字艺术”区块的最终提名(本区块共5人)。同时,他将于2024年11月16日参加位于威尼斯北军械库(Arsenale Nord)的第18届拉古纳国际艺术奖大型联展。这是继赢得2023年英国流明艺术科技奖(Lumen Prize)的“华艺数奖”以及美国独立游戏节(Independent Games Festival)的“最佳视觉艺术”的最终提名后,蔡宇潇再一次取得重要国际性荣誉。
关于拉古纳国际艺术奖
意大利拉古纳国际艺术奖由意大利国家文化协会(MoCA)与拉古纳艺术有限公司(Arte Laguna srl)合作举办。旨在推广并提升当代艺术,致力于视觉艺术,特别是绘画、雕塑、摄影、影像艺术、表演,虚拟和数字艺术,其目的是通过提供各种机会来促进和支持艺术家及艺术事业的发展,是目前全球当代艺术赛事项目中最全面的国际化年度赛事。
本奖曾获得意大利共和国总统勋章,意大利共和国外交部、文化和遗产部、环境领土与海洋部、威尼托大区政府、威尼斯市政府、威尼斯大学、欧洲设计学院、罗马RUFA美术学院等机构的支持以及学术顾问委员会重要成员的认可。
该奖与国际艺术画廊、基金会、多家企业、艺术驻留、博览会、重要学术机构进行合作。除奖金之外,获奖作品还有机会参加2024年11月16日至12月8日在意大利威尼斯北军械库120名入围艺术家的大型联展和国际艺术画廊的展览。并有机会被收录到Arte Laguna World的门户网站,且在艺术奖图册上的出版。同时,获奖者也将能获得与各类公司合作、参与艺术驻留计划的机会。
意大利拉古纳国际艺术奖是艺术与设计世界里最有影响力的奖台,是全球最具影响力的视觉艺术竞赛之一。2006年创办于威尼斯的拉古纳国际艺术奖迎来了第18个年头,拉古纳国际艺术奖根据不同艺术家的职业需求,寻找了非常多的优质国际合作机会。旨在支持并推广创造力,在全球借助与基金会、博物馆、画廊、艺术公馆和企业的合作促成一张人才网络并提供国际级的机会。通过这种国际合作,一系列特殊的项目转化成了具体的成长机会,成为了艺术家职业生涯的催化剂。
关于艺术家
蔡宇潇,艺术家、实验游戏开发者,1995年生于宁德,现居中国杭州。目前他任教于中国美术学院开放媒体系。
蔡氏着眼于中国独特的网络生态与媒体社会,关注艺术与科技、中国网络文化、智能城市、汉字超文本等议题。他以其广泛的作品形态(包括实验游戏、虚拟现实、电脑动画、声音)来表达他对当下媒体社会的批判性反思。他目前的关注点在于用电子游戏作为方法,挖掘活在多重历史叙事之下的个体状况。
作为一名以游戏为工具进行创作的艺术家,他的作品获得英国流明艺术科技奖(Lumen Prize)的“华艺数奖”(2023)、旧金山Frozen电影节的“最佳电子游戏”(2023)、拉古纳艺术奖(Arte Laguna Prize)“虚拟与数字艺术”的最终提名(2024)以及美国独立游戏节(Independent Games Festival)“最佳视觉艺术”的最终提名(2023)。
关于作品
《乌水有多深?》是一件交互式实验游戏,它想象了一段关于遗忘和追逐的故事,玩家跟随一位逃离的男人的指引缓慢地游走,在由历史叙事和个体经验所构建的回忆和幻象中游历。
Recently, Rhett Tsai, who teaches in the Open Media Department of the School of Intermedia Art at China Academy of Art, was selected as the finalist of the 18th Arte Laguna Prize for “Virtual and Digital Art” for his work How Deep Is the Dark Water? (5 people in total for this section). He will also participate in the final exhibition of the Arte Laguna Prize on November 16, 2024, at the Arsenale Nord in Venice. This is another major international honor for Tsai, after winning the “HUA Award” for the Lumen Prize 2023 and a finalist for “Excellence in Visual Arts” for the Independent Games Festival.
About Arte Laguna Prize
The brainchild of Cultural Association MoCA, Arte Laguna Prize is an international art competition dedicated to the visual arts, in particular painting, sculpture, photography, video art and performance, virtual and digital art. It was created to give the opportunity to art talents, more or less young, to emerge, to be noticed by the general public and by the jury composed of important names in the contemporary art scene, as well as to allow a democratic comparison between international artists.
The goal is to create an increasingly authoritative and influential system in the world of contemporary art by involving new players from year to year. Since 2006, a virtuous circuit has been created that sees many diversified realities as actors: Foundations, Museums, Galleries, Residences and spaces for art, Made in Italy companies and international brands, with which special projects were designed, then transformed in concrete opportunities for growth and momentum for the professional career of artists.
About the Artist
Rhett Tsai (Yuxiao CAI) is an artist and experimental-game developer based in Hangzhou, China. He was born in 1995 in Ningde, China. Currently, he teaches in the Open Media Department at China Academy of Art.
Based on China’s unique Internet ecosystem and media society, Rhett’s interests include art and technology, cyberculture based on China, smart cities, and hypertext. His work spans multiple fields including experimental game, virtual reality, computer animation, and sound to express his critical reflection on the media society here and now. His current focus is on the use of video games as a method to tap into the diaspora, wandering, and nostalgia of individuals living under multiple historical narratives.
As an artist who uses games as a tool to create his work, he has been awarded the “HUA Award” for the Lumen Prize (2023), “Best Video Game” for the San Francisco Frozen Film Festival (2023), a finalist for “Virtual and Digital Art” at the Arte Laguna Prize (2024), and a finalist for “Excellence in Visual Arts” at the Independent Games Festival (2023).
About the Artwork
How Deep Is the Dark Water? is an experimental game that that imagines a story of forgetting and chasing, as the player follows the slow wanderings of a fleeing man’s guide through memories and visions constructed from historical narratives and individual experiences.
跨媒体艺术学院是中国美术学院最新锐的学科集群,也是中国第一所真正意义上的实验艺术学院,聚集了一批具有国际影响力的艺术家与学者,拥有一支高水平的国际化教学团队,2010年被美国《亚太艺术》杂志评为“亚洲最值得期待的当代艺术教育机构”。
跨媒体艺术学院的学术宗旨在于:促进媒体技术开发,推动当代艺术实验,从媒体中发掘创意,从技术中发显人文;以媒体实验、艺术创作、社会思想、策展实践四维互动的格局,在国际平合上推动当代艺术的跨学科研究和跨领域实践。学院专业一方面提供最前沿的新媒体艺术创作与媒体设计的训练,另一方面,强调社会思想与艺术策划的智识培养;注重媒体手段与思想方法的综合训练,致力于培养掌握新媒体技术、具有实验精神和创新能力的当代艺术与媒体创意人才。